Zingo! Game Review
As the name suggests, Zingo! is an derivation of Bingo. Each player is given a card with a 3×3 grid of picture symbols with the word describing the symbol. But is it fun? Continue reading
As the name suggests, Zingo! is an derivation of Bingo. Each player is given a card with a 3×3 grid of picture symbols with the word describing the symbol. But is it fun? Continue reading
Ooh, baby animals! A guaranteed irresistible theme for a family game. Continue reading
Sometimes a game can have a really brilliant concept or novel component but also have some flaw in its design that makes it about half as fun as it could be. That’s the case with Balloon Lagoon. Continue reading
It’s a classic game … no, not Monopoly … where intrepid adventurers seek treasure, and danger lurks at every corner … okay, there’s no danger, really, it’s more of a scavenger hunt. Continue reading
A weightier card game for adults and more experienced gamer children. Continue reading
To the uninitiated, this is what springs to mind when you mention children’s boardgames. To the gaming aficionado, this is the type of game we try to forget. Continue reading
Reverse Charades does an outstanding job of keeping everyone entertained and engaged. I’ve played Charades before and enjoyed it, but Reverse Charades provides an entirely different and more enjoyable experience. Continue reading
Lucky Ducks is a simple game for your younger little geeks that does a good job of incorporating pattern matching in the form of shapes and colors. Plus, it quacks! Continue reading
You’d think it’d be easy to remember the colors of each of the six frogs, but the simple fact that they move from rock to rock makes it wonderfully challenging. Continue reading
My boys and I love this game. Sliding the game pawns down the alley and having them smack the others is a very satisfying. But there is so much more to this game then simply sliding a pawn. So much more. Continue reading
This classic children’s game attempts to teach the consequences and rewards for positive and negative behavior as players move their game pieces up and down a 10×10 grid of ascending numbers in order to reach the winner square at 100. The game teaches counting, numbers, and rudimentary addition, but is it enough to meet Father Geek’s approval? Continue reading
Gentlemen, start your engines! It’s time for another Father Geek game review. Our content is all about quality rather than speed of production, but I’ve made an exception today for a game that feels the need … the need … for speed. Continue reading