Fantasy games are those that have themes and scenarios that exist in a fictional world. It is a genre that uses magic and other supernatural forms as a primary element of plot, theme, and/or setting. Fantasy is generally distinguished from science fiction and horror by the expectation that it steers clear of scientific and macabre themes, respectively, though there can be a great deal of overlap between the three.
Fantasy game elements usually include:
a- Creatures that are common in fantasy books and comics, such as orcs, trolls, goblins, dragons, etc.
b- Magic that can be used with units or abilities
c- Can involve a struggle between good and evil forces.
Our world is full of wondrous and terrifying events. The clap of thunder could be the heavy hammer of a god smiting a troll and a fierce storm at sea could be the wrath of the lord of the oceans. The natural world around us plays host to many gods and goddesses who embody our fears and hopes. In this game, they come to life…and then go to war. Continue reading →
The difference between good and evil is based on perspective. The Empire views the sky pirates as a plague that threatens life and property. From the sky pirates’ perspective, the Empire is a ruthless dictatorship bent on repressing the people. Only one thing is for certain and mutually agreed upon. The skies above Arkady are worth fighting and dying for. Continue reading →
A mage is nothing without their magic, this is true. But it’s also true that a mage can be so much more if they had an army. Across the lands and in the seas dwell creatures who are willing to pick up their weapons and march for you into war. All you need to do is give the command and your foes will be crushed under your forces. Continue reading →
You have ruled your kingdom wisely, but despite your best efforts, have never been able to secure your borders. Neighboring kingdoms seek to take over your lands and subjugate your people. Deciding you have had enough, you call for your Royal Assassin and task her to end the war. Thus begins the final confrontation for all the kingdoms. Continue reading →
When you imagine a game full of depth, tactics, and strategy, a game with many bits that is stored in a box most likely comes to mind. But what if a game could be no bigger than a stick of gum and still provide you with everything you crave from larger games? Impossible you say? Then prepare to be amazed as I show you how a game small in stature plays like a giant at the gaming table. Continue reading →
A mutinous crew have tossed you and two companions overboard. You are now adrift in a small boat with nothing but ocean to be seen. Death will come soon, but fate is fickle and easily misinterpreted. Adventure awaits you on a distant shore growing larger on the horizon. Continue reading →
Being an Overlord is not as glamorous as the tabloids would have you believe. Yes, the parties are “off the hook” and having vast armies that do your bidding makes chores simple, but that’s not the whole picture. Being an Overlord means you are always in the spotlight and expected to hatch new diabolical plots. It is, in short, work. And don’t even get me started on the competition… Continue reading →
British adventurer, writer and television presenter, Bear Grylls, said “The rules of survival never change, whether you’re in a desert or in an arena.” In this game, deadly warriors will clash again and again until only 1 remains standing. Each warrior represents the best of their race. To win is not only to secure victory, but to ensure the survival of their species. Continue reading →
When baby monsters sleep, they dream of conquest! They wage epic battles against other babies, steal pacifiers, and spill milk bottles. But sleeping babies should be careful. If they make noise, their parents will wake them up, incorrectly believing they are having a nightmare. To keep having fun, dream boldly, but with caution. You don’t want to be caught with your diaper down. Continue reading →
Sunfall is a desolate land, where nature and man have turned against each other. Now strange things wander the wasteland and the only way to survive is to work together. But not all alliances are binding and the line between friend and foe is thin. Continue reading →
The old King who raised a nation is now frail of body. His councilors and closest advisers whisper in the shadows and scheme. Even the young Queen has plans of her own while doting on her dying lord. The kingdom will go to the one who can manipulate the masses without being caught. Those who are found to be traitors will lose their chance for power and their lives. Continue reading →
Black-Handed Henry is a dangerous and unstable person. He’s made his living being a terror at sea and he is used to getting his way. Right now, he only has one thing on his mind: a potion. He growls at you saying, “Listen ‘er, you grubby maggots. I have a terrible thirst! Brew me my potion and you live! Fail and I toss you overboard!” Now that’s what I call motivation! Continue reading →