Pompeii: Wrath of Vesuvius Game Review (prepublished version)

Pompeii was a Roman city situation on the sea. It was a bustling place, full of life, leisure, and commerce. Above it stood Vesuvius, a sleeping giant that none in the city believed to be a threat. There were the occasional quakes, but they were minor and became just part of the city life. Little did the people know that the quakes were a warning and soon Vesuvius would come to life, bringing ash, fire, and death to Pompeii. Continue reading

Council of Verona: Corruption Game Expansion Review

French author and a soldier in World War I, Georges Bernanos, said “The first sign of corruption in a society that is still alive is that the end justifies the means.” But what if the end is believed to be righteous even though the means may seem unjust? History is written by those who survive to write it, trumping opposing opinions in the process. In this game, corrupting others is essential to victory. Continue reading

Council of Verona: The Poison Expansion Game Review

Long have the heads of family yelled and threatened each other over the council table. All for not. The bitter rivalry between the Capulets and Montagues runs too deep to be easily fixed by words. Diplomacy has failed and poison is being used to permanently silence the opposition. Exile, it would seem, is now desirable since the alternative is an early grave. Continue reading

Council of Verona Game Review

The feud between the Capulets and Montagues has now spilled into the streets and blood has been shed. While the feuding families are both powerful and influential, Prince Escalus cannot allow their civil conflict to disrupt the peace of his realm. He calls a council to end the feud once and for all, but there is a snag. The council is made up almost entirely of Capulets and Montagues! Instead of swords in the streets, the battle is now being fought across the council table with words and political intrigue. The new weapon is influence. Wield it wisely! Continue reading

Where Art Thou, Romeo? Game Review

William Shakespeare wrote in his play All’s Well That Ends Well, “Love all, trust a few.” Which, honestly, is a bit of a contradiction. Love, supposedly, includes trusting an individual completely. But as many of us know, either through personal experiences or hours of watching soap operas, love tends to be a very slippery slope. In this game, lies and manipulation make finding true love a game of luck, observation, and persuasion. Continue reading